About Me

Hey there, I'm Robert!

Throughout my college career studying Game Development, I’ve worked across a dozen different game engines and published 12 games. With over 6 years of experience utilizing Unity, C#, Blender, and Aseprite, I specialize in crafting modular mechanics and systems for fast-paced, challenging environments. I’m an aspiring indie developer who loves exploring different mediums, from tabletop board games to Virtual Reality. Recently, my cohort and I completed development on our Senior Capstone, "Dumpster Fire"—a 3rd-person action-puzzle co-op game, now out and playable here.

Beyond game development, my technical expertise extends into live audio and media production. As part of APU's Media Production team, I work as a Front of House (FOH) engineer, A2, and Studio Operator. While a student, I worked notable events such as FOH for APU's 2025 Spring Commencement FOH for all morning chapels in both Fall 2025 and Spring 2026, and APU's 2026 Easter Celebration. Having worked over 80 university Chapels, 13 NCAA live sports events, and various miscellaneous productions, I am passionate about expanding my skill set and elevating the technical capabilities of any team I join.

© 2026 by Robert Linsalato Jr.
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